The third installment of the Kingmaker Adventure Path arrives!
All quiet on the eastern front—too quiet. Many a missive has been sent to the neighboring village of Varnhold, yet no word has been returned. Something’s amiss in the borderlands of Brevoy and the Swordlords of Restov have tasked you to investigate.
The Stolen Lands consume many wanderers—the perils of its rugged wildernesses and hidden mysteries prey upon even the wariest of travelers. Founded upon one of the most savage frontiers, the colony of Varnhold defied the many dangers of this harsh region. At least, it did until all the residents of the fledgling community completely disappeared. Now it falls to the PCs to discover what became of their eastern neighbor, a secret steeped in generations-old hatreds and the mysteries of an empire long crumbled to dust. Can they uncover the terrible secret behind this shocking disappearance before the same calamity befalls their own land?
Rounding out this Pathfinder Adventure Path volume, Ed Greenwood provides us with six new and exciting settings throughout the Stolen Lands, perfect for all manner of new plots. Steven Schend explores the frigid and savage lands beyond the bounds of the map in the gazetteer of Iobaria. And in the Pathfinder Journal J. C. Hay reminds us of the old proverb: no good deed goes unpunished.